Lady in Blue

(Posting early… )

A few weeks ago, I drew this for a He-Man.org re-design challenge. Here today, is a standard version of Shokoti:

click above for larger view

Pose is a bit awkward on this one, and something about the colors doesn’t quite mesh. Hmm.

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

What’s a Spector?

I know I’ve mentioned COTU and talked about Fuerza-T in the past. Here’s an illustration of a little known Fuerza-T prototype that I did for an upcoming COTU project:

click above for larger view

The figure was to be named Spector, and it ought to be painfully obvious that he was to be built primarily from Skeletor’s parts. My drawing is pretty accurate to those details. I deviated a little, attempting to mimic the style of the Fuerza-T card art. Much like my illustration of Goldar, this piece is not part of my “regular” series of Masters of the Universe drawings, as it deviates from my usual modus operandi, and was done for a specific purpose that COTU has in mind. The coloring, for example, is a blended style, as opposed to my usual cel-shading. A more J.Ho-ized version of Spector (and the rest of the Fuerza-T cast) will come in the future.

Check out COTU World blog for some photos of their excellent He-Man customs (on the links list on the sidebar… or if you can’t be bothered, click HERE).

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

HUBBA HUBBA!

(Super tired = Super early post… enjoy!)

An entry for a re-design challenge at the He-Man.org fan-art forum. The thread is here, my post is here. Voting was split up into two threads, here and here, and a final poll between the finalists was conducted here. Err… basically I came no where close to even making the first cut, but I encourage everyone to check out the other entries–there’s some great stuff there!

The subject of the redesign is Shokoti, an obscure but somewhat popular villainess who appeared only once in the cartoon. This time around, there were a lot of entries, and I had a hard time figuring out how to redesign the character while trying not to make changes for change’s sake. All in all, I thought a different approach might be necessary:

I changed her name to “Shokutie” for two reasons, 1) to play up the cartoony aspect of this drawing and 2) because I cannot resist a terrible pun. Sorry. I settled on “Wicked Mistress of Hubba Hubba” as her title after rejecting “Villainous Mistress of Va Va Voom” and “Evil Mistress of Honk Honk Awooga.”

I’m basically satisfied with the drawing and color choices on this one (i punched up all her colors so they were more saturated and vibrant than the original). The actual rendering however is pretty “meh” (don’t even bother trying to identify consistent light sources!) and I wish I had pushed the hair color more towards black rather than blue.

This sketch, obviously, does not fall in my normal series of Masters of the Universe drawings. Although, because of the modified name, I guess she could conceivably be some kind of a slightly super deformed avatar that manifested sentience and became an independent entity, similar but not exactly like the background I came up with for Horduck. Wow, that was a nerdy sentence. Aww, what the heck, here’s a profile for the little hottie:

* * *

PROFILE: SHOKUTIE (so named by Orko) has the basic abilities and personality of Shokoti, however her power levels are diminished, and her demeanor has an added impish aspect to it. She’s still something of a bully, but it appears that Shokutie may be a more innocent version of Shokoti, as she lacks some of the original’s more cruel tendencies.

HISTORY: After her defeat at the hands of He-Man, Shokoti attempted to rematerialize herself on the material plane by creating an avatar that contained a fraction of her power. The avatar was able to bring about Shokoti’s return, but in the process, apparently became autonomous. When Shokoti tried reabsorbing Shokutie against her will, Orko (who had somewhat befriended her), casted a mirror spell, attempting to deflect Shokoti’s magic. As could be expected, Orko botched the spell, but it had an unexpected affect–Shokoti was able to reabsorb an equivalent amount of magic so that her soul and magic ability were rendered whole once more, and yet Shokutie was able to continue existing, free from the power of her originator. Still somewhat weakened, Shokoti retreated, vowing vengeance on He-Man and his allies, as well as her diminuitive doppleganger. Orko attempted to convince Shokutie to join the side of good, but she was still struggling with her newfound freedom and possibly evil nature. She was allowed to go free, and was last seen on Etheria, playing pranks on Horduck.

* * *

So, I guess that means that this is part of my regular series of He-Man pics. I also have a “standard” version Shokoti that I drew up (that one sticks pretty close to the original costume), and will be posting sometime in the future.

No Time For Post Titles

I know I’ve mentioned COTU and talked about Fuerza-T in the past. Here’s an illustration of a little known Fuerza-T prototype that I did for an upcoming COTU project:

click above for larger view

The figure was to be named Goldar, and was built from He-Man’s head, torso, and legs, Jitsu’s arms, and Fisto’s armor. My drawing is pretty accurate to those details. I deviated a little, attempting to mimic the style of the Fuerza-T card art. This piece is not part of my “regular” series of Masters of the Universe drawings, as it deviates from my usual modus operandi, and was done for a specific purpose that COTU has in mind. The coloring, for example, is a blended style, as opposed to my usual cel-shading. A more J.Ho-ized version of Goldar (and the rest of the Fuerza-T cast) will come in the future.

Check out COTU World blog for some photos of their excellent He-Man customs (on the links list on the sidebar… or if you can’t be bothered, click HERE).

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

That Guy

I was hanging out with my old crony Jacob, and was struck by inspiration. Here’s a sketch of Jacob himself, saying something that he would say:

This is a straight up pen sketch, with verrry little touch-up. Colored in Photoshop, naturally. I’m not much for drawing portraits or caricatures usually, but every now and then I get an uncharacteristic flash of inspiration–those of you who know Jacob in “RL“, will, I hope, find this to be a pretty decent likeness.

Check out Jacob’s Blog, but only if you like awesome art.

Mekaneck’s Wife Is Hott!

Re-design challenge at the He-Man.org fan-art forums for the first half of March–my post is here and the original thread is here. The voting thread is here–I snagged a first-place vote… sweet!

The subject today, is the mother of Mekaneck‘s son Philip. I phrase it like that because she is a character who was neither seen nor referenced in the old He-Man cartoon. The only inference of her existence is the existence of Philip. In fact we don’t even know if Philip is Mekaneck’s biological son. But for the sake of my entry, I make the assumption that Philip is the biological son of Mekaneck and this classy lady:

click above for larger view
The design of “Mekorset” is really just based on pre-existing elements. Her armor and goggles are extrapolated from Mekaneck himself, and the rest of the costume elements are swiped from Teela/Evil-Lyn. The club and pistol are weapons from Man-At-Arms and Zodac, respectively, re-colored to match Mekaneck’s club, and modified just slightly. The name “Mekorset” is a contraction of “mechanical” and “corset,” the same way Mekaneck’s name is a contraction of “mechanical” and “neck.” Where Mekaneck has the ability to extend his neck, his better half can extend her midriff. Pretty clever, yes? No? Right.

What you are looking at is essentially the very first drawing I did of this character. I’m pleased with how it turned out–yes, it’s a typical static girl-pose that you would expect from me, but something about her stance is natural and relaxed (well, relatively relaxed, considering that she’s armed to the teeth). And it’s always nice when you get something on the first try.

The colors, on the other hand, are pretty bland, I think. The colors of her uniform follow Mekaneck pretty closely, and she has blonde hair to match her son. The lighting is even less dynamic than usual, but I didn’t want to spend a ton of time on a really obscure character who’s the estranged wife of a second-stringer. How do I know that she’s estranged, you say? I’m glad you asked–read on for some background info, nerdily composed by yours truly!

* * *

PROFILE: In her public life, MEKORSET is a steadfast yet just authority figure, well-loved in the territories that she oversees. In her personal life she is fiercely devoted to her family. She is equipped with a bionic midriff that can extend up to 10 feet–beyond making her a “human periscope” like her husband, she also uses the ability to enhance her hand-to-hand combat abilities. Her goggles provide her with a variety of enhanced visual senses–telescopic vision, nightvision, thermal vision, video recording and transmission etcetera. Her light battle bludgeon is standard issue to Eternian military, but her sidearm is a special model engineered by Man-At-Arms from off-world technology. In close and ranged combat, Mekorset is surpassed by few.

HISTORY: Mekorset and her husband Mekaneck, were both injured when trying to to track their son Philip through a violent storm generated by the evil sorcerer Count Marzo, who had kidnapped Philip. The couple each received bionic prostheses which not only saved their lives, but gave them new powers. However, the loss of their son, compounded with the fact that they had married at a very young age, caused excessive strain on their marriage. Mekorset, as she was now called, became one of the King’s wardens, and transferred to a distant outpost, overseeing some of the King’s territories on the frontier.

In the aftermath of Mekaneck discovering and rescuing Philip from Count Marzo, Mekorset has reunited with her son and her estranged spouse. By decree of King Randor and Queen Marlena, Mekorset was transferred to an outpost closer to the Eternian capitol (roughly half a day’s ride on a Stridor unit) where she remains one of the King’s most trusted Wardens. Mekaneck, who still serves as a special agent in the reconaissance division of the Royal Guard, now lives with his wife and son at the outpost. Mekorset and Mekaneck are currently seeing a marriage counselor, and seem to be well on their way to rebuilding their family. Their son Philip recently became a junior recruit in the Royal Guard.

* * *

Further Tangential Fan Speculation Regarding Mekaneck’s Family: Some folks on the forums pointed out that another Philip who showed up might be the same Philip as Mechaneck’s son, though no reference is made to corroborate this.

Also: Yes, I realize this is all ridiculous, but as you ought to have guessed, I have unsurpassed affection for nerdy and obscure things. IT’S JUST WHO I AM… O_O

"Uno Gato Muy Peligroso" o "Uno Blog Post Muy Nerdoso"

Yet another re-design challenge at the He-Man.org fan-art forums–my post is here and the original thread is here. The voting thread is here–I placed second.

The subject this time around is part of a line of Argentinian toys called Fuerza-T. These action figures used old He-Man molds (licensed by Mattel, as far as I know), with mixed and matched body parts and accessories, and new color schemes to make each figure appear unique. While they are not officially He-Man toys, Fuerza-T action figures are still of interest to enlightened He-Man enthusiasts. I am one of those enthusiasts.

Felinor is a member of the evil Aracnos faction. His hobbies include drinking the blood of his enemies. His dislikes include the rival villain group Escorpius, and the heroes known collectively as Fuerza-T. The toy version of Felinor is constructed from Mer-Man’s head, Beast Man’s body, Skeletor’s armor, and He-Man’s power sword. My version diverges from this a little, for the sake of making Felinor appear a little more unique:

click above for larger view

This one came together pretty quickly–for whatever reason, I was able to quickly pick colors that I was satisfied with, which I usually find difficult and time-consuming. The key for me was adding more cold colors to accompany the white face and turquoise brow of the original color scheme. His chest and shoulder armor were modified to resemble the Aracnos symbol, and the studded arm bracers are taken from the official illustration of Felinor. I added the nose, the tail, the scaley feet and hands, and the cat’s eye motif (A lot of the other fan-interpretations of Felinor include a cat’s eye motif as well). The cape is my addition too–inspired by the hood-like collar in the original illustration. Despite the wisdom of the Incredibles, I just think everyone is cooler with a cape. And as a nod to Felinor’s allegiance to the Aracnos, his cape has eight points, just as a spider has eight legs.

Man… posting a drawing of an obscure Argentinian action figure with a metafictional lineage that connects back to three of He-Man’s greatest foes just doesn’t seem geeky enough. What could I do to really geek this up? I KNOW. Since very little is known about him, I could write a little background material for this crazy cat (get it? cause he’s a cat)…

* * *

FELINOR is fiercely loyal to Carnivor, ruthless leader of the Aracnos faction. His golden sword was created by a master sword-maker, in a mortal attempt to mimic the divinely forged perfection of He-Man’s power sword. The sword-maker’s intentions were not sinister, but Felinor cast a spell to corrupt the blade, and the cursed sword now shares Felinor’s hunger for blood. To further bolster his strength, Felinor encrusted his power sword’s hilt with an enchanted gem. This gem is another counterfeit–copied from an artifact from the nearby planet Thundera (the gem on his breastplate is simply decorative). In spite of all this, Felinor’s power sword still does not match that of He-Man or She-Ra’s true power swords. It is rumored that the mysterious sword-maker escaped and disappeared, and was even able to forge more power-sword imitations. the existence of these swords has not been confirmed.

Most recently, Carnivor has discovered the existence of planet Earth, and has sent Felinor and a subterranean attack force to perform reconnaissance and prepare the planet for invasion.

* * *

I coined Felinor’s title of “Evil Nocturnal Champion” myself, but in light of the profile I just whipped up, I wonder if “Evil Copy Cat” would have been more appropriate?

Did I use "whom" correctly in this post?

This illustration was for another re-design challenge at the He-Man.org fan-art forums. The parameters of this contest were a little different–instead of re-designing existing characters from the He-Man/She-Ra canon, the goal this time was to redesign an unused concept drawing from the He-Man toyline. The concept drawing in question depicted two different versions of an unnamed female ranger-type character. The two concepts looked distinct enough that I thought each one deserved a full-fledged character design. My post is here, the whole thread (including the original concept drawing) is here. Voting thread is here–I placed third.
click above for larger view

You may or may not notice, but the inks on this sketch are much cleaner than anything else I’ve posted so far. This is the result of a few factors:

  1. My natural tendency towards the anal-retentive style that I have referred to in the past (ironically, drawing loosely requires more conscious effort on my part).
  2. The relatively small size of the original pencil sketch, prohibiting a certain degree of looseness.
  3. Female subject matter–whom, if drawn with an excess of sketch lines, can begin to appear harsh even if that is not the intended result.
  4. More design work than usual–the more I have to design a character’s costume elements, etcetera, the tighter I pencil. The tighter I pencil, the tighter I ink.
The coloring this time around was a bit difficult for me. Because I had no pre-existing colors to go off of, I went through several different color schemes before settling on what you see here. The trick was that the image needed to capture the bright, saturated, primary colors that I associate with the style of the He-Man universe. My first few attempts were done in subdued earth tones and olive-greens that were more befitting forest rangers in the “real” world. However, the result was that my redesigns simply looked like generic Dungeons and Dragons types rather than characters that looked like they specifically belonged in He-Man’s world. With that in mind, I adjusted the colors to try and capture the cartoony feel of He-Man as best I could. I think Trakka’s color scheme is more of a success than Rayn-Ja’s.

Here’s a brief profile that I whipped up for the two of them (oh, and the cheesy names were completely created by me):

* * *

TRAKKA (an Eternian “human”) and RAYN-JA (of the Tree People) are expert foresters and sworn sisters. They patrol the wilderness ranging between the Eternian capital and the ancient home of the Tree People, guiding travellers and merchants, apprehending poachers, and negotiating disputes between various forest-dwelling tribes. TRAKKA’s skills in archery are unparalleled by any villains that the Horde or the Snakemen have to offer–only Skeletor’s henchman Ninjor has ever equalled TRAKKA’s deadly aim. RAYN-JA uses her MOON STAFF to channel potent druidic powers that allow her to shape and communicate with the wilderness. They frequently ally with Moss Man, and the matching hunting knives that they carry were given to them by King Randor in honor of their heroic deeds.

* * *

This Post Needs A Funny Title

Yet another illustration entered into a re-design challenge at He-Man.org. My post on the fan-art forums is here, and the entire thread can be found here. The voting thread is here–I managed to snag third place again.
The subject this time is a character named Sea Hawk from the She-Ra cartoon. He appeared in a handful of episodes, and was the love interest of She-Ra (lucky bastard!). Sea Hawk was a swashbuckling pirate modelled after Errol Flynn, and named after one of Flynn’s movies.

click above for larger view

This interpretation is based on a later appearance of the character where he inherits a few special artifacts and temporarily takes on a masked identity to fight evil, like the Scarlet Pimpernel. I just made some minor tweaks on the costume to push the superhero aspect of Sea Hawk’s masked persona. Actually, if you ignore the color scheme, this looks sort of like a cross between Green Arrow and Robin (Tim Drake’s original costume).

It just occurred to me that this post is uncharacteristically humorless. I think lack of sleep has finally caught up to me… LOOK AT THE MONKEY!!!

*runs*

Surprise! A Nerdy Fan-Art on a Friday Afternoon!

For the uninitiated, this is kind of a complicated one. In the She-Ra cartoon, the bad guys were a totalitarian regime known as “The Horde,” and they were lead by a cyborg-ish guy with a skull-like face named Hordak. Skeletor, incidentally, was originally Hordak’s apprentice, but I digress. Hordak’s boss was an entity named “Horde Prime,” who was also supposedly Hordak’s brother. The only pieces of Horde Prime that were ever seen by the viewers were two glowing eyes and his gargantuan metallic hand (whether armored or robotic, we don’t know). And the only reference to his appearance mentions that he has two heads. Aside from the cartoon, there are also one or two minor and completely contradictory appearances of Horde Prime in the UK comic books.

All in all, this has lead to a lot of discussions amongst He-Man/She-Ra fans about the nature and appearance of Horde Prime. Here is my interpretation:


click above for larger view

A lot of hardcore He-Man/She-Ra fans don’t like Horde Prime, because he takes away from the impact of Hordak, who was always billed within the toys as the leader of the Horde. The strongest argument of opponents of Horde Prime is this:

If Horde Prime was the leader of the Horde, then why was Hordak’s face on the emblem of the Horde?

And this is what got my geeky little brain rolling. The basic assumption that I make in my illustration is this: it is not Hordak’s face on the Horde emblem. For my version, the armor was based on the UK comic book version, while the hand was based on the cartoon depiction. His head and face are, of course, based on the Horde symbol (or by retro-continuity, the basis for the Horde Symbol). As for the secondary head, I just wanted to give him his extra head in an unexpected way. Oh, and I assume that Horde Prime is, like Hordak, a shapeshifter, so the secondary head can retract and morph back into an eyeball. I view Horde Prime as Hordak’s brother, who started out roughly-human sized like Hordak–over time, his shapeshifting abilities developed further, and eventually he was able to use his powers to increase his size.

The discussion thread about Horde Prime on the He-Man.org art forums is here, and my post is here.

For more on Horde Prime:

BONUS POST: "I got an Orko." "What’s your Orko got to do with me?"

Every two weeks, the art forum at He-Man.org holds an character re-design challenge. The subject is almost always an obscure character so as to inspire a bit more creativity. This particular sketch of mine is the first piece of art that I posted in the forums (this was just a few weeks ago, in mid-December). You can see my post here. The whole thread is here, and the voting thread (where members of the forum decide which re-design they like best) is here–my entry landed in 3rd. A bronze isn’t too shabby, right?

Dree Elle is the girlfriend of Orko, from the He-Man cartoon. And if you don’t know who Orko is, I honestly don’t know what to do with you. Fine, fine, you can read about Orko here. Anyways, Dree Elle is basically a female version of Orko, but she’s more competent, and she has sexy bedroom eyes. Frankly, I think she’s got it going on, girlfriend. *snap*

click above for larger view
My version of Dree Elle has just a few modifications–I swapped the colors around a bit, making her gown lighter than her hood rather than vice versa, and added some bracelets and gold trim on her cuffs. The purpose of the shawl/cape was to give her better defined shoulders, and I changed her scarf to a veil so that we could see the silhouette of her slender neck. I felt that this emphasized her femininity just a touch, so that she wouldn’t just look like Orko in drag. As for the caption, Dree Elle and Orko both belong to the Trollan race. And apparently, I was mistaken in hyphenating “Dree Elle,” which is actually making my borderline OCD brain a bit crazy.

Fun Fact: The original title for the this post was “Nowadays everybody wanna talk like they got something to say/But nothin comes out when they move they lips/Just a bunch of gibberish/And m*********s act like they forgot about Dre (Elle)”