While Two-Bad was billed as a strategist, he was rarely played for anything but laughs. I think he has a lot of untapped potential, and if it were up to me, I would cast him in the role of a genius tactician, Skeletor’s third-in-command (after Evil-Lyn).
A cactus woman with built in spikey tonfa, thigh-high platform boots, and an an elegantly crisp color scheme? I was instantly won over the first time I saw this character. Read about Kactura here, and then do yourself a favor and check out Super-MunkyBoy’s art for yourself–right here.
I genuinely appreciate every single comment, and even though I take forever to respond, they are all sent to my e-mail, so I read each and every one (usually within a day of receiving it). That said, I’m going to try and be better about responding more promptly.
Thanks again! We now return you to your regularly scheduled dorkiness.
I’ve seen two versions of Horde Prime as he appeared in comics in the UK, each with a different color scheme. I made each of them into new characters, Praetors of Hordak and Horde Prime’s homeworld. Their weapons were my idea.
I’ll be honest, the drawing of these was a somewhat hasty process. I was trying to keep it fast and loose, but instead it got sloppy. I think the colors helped pull it together somewhat, and I’m glad I was able to tweak the original color schemes, while sticking pretty close to the source material. Here’s the nerdy bio…
PROFILE: The harsh enforcers PRAETOR ALPHA and PRAETOR OMEGA are, in reality, genetically modified clones of Horde Prime. Horde Prime is over a thousand years old, and the biology of the Praetors matches that of Horde Prime as a young man–therefore, while Alpha and Omega are extremely skilled warriors with some knowledge of combat spells, they have not yet developed Horde Prime’s advanced magic and shapeshifting abilities. Both of them are merciless in the performance of their duties, though an instinctive mutinous streak is gradually surfacing in both of them.
HISTORY: While it is widely known that Alpha and Omega were genetic experiments raised and trained by Horde Prime in secrecy, their secret genetic heritage is unknown to all but Horde Prime and his trusted follower Ifreet.
Disappointed in Hordak’s failure to crush resistance on Etheria, and having placed Zed (the Crown Prince of the Horde) under house arrest for being a rebel sympathizer, Horde Prime is looking at the very real possibility of placing Alpha and Omega in the line of succession. Already, they are entrusted with the stewardship of Horde World, while the newly regenerated Horde Prime leads the Eternian invasion in person.
Hordak does not suspect the true origins of the Praetors, but he is very wary of them. Hordak is aware that his failures on Etheria put him in grave danger of losing favor with his brother, and he senses his brother’s favoritism for Alpha and Omega. Away from the eyes of his all but his most trusted advisors, Hordak has begun to plan the execution of the Praetors of Horde World.
The idea here is that Horde Prime and Hordak‘s race have a symbiotic relationship with Imp‘s race. Ifreet is one of Imp’s kind–but where Imp is still a mischievous adolescent, Ifreet is a fully matured specimen. Further explanation in the overly detailed bio:
PROFILE: Horde Prime is infrequently seen without the zealot IFREET at his side. And one can be certain that if Ifreet is absent, he is carrying out the orders of his master. Unquestioning in his loyalty, Ifreet plays a role for Horde Prime analagous to the role that Imp plays for Hordak–something of a cross between pet, valet, yes-man, messenger, and herald. But where Imp’s diminuitive size gives him the added role of spy, Ifreet’s imposing stature instead allows him to perform the function of bodyguard. He stands at close to nine feet tall, is capable of breathing hellfire, and has the natural shape-shifting abilities of his race (but unlike Imp, his shape-shifting is focused on combat rather than disguise). In addition to his innate abilities, consider that his regular armament includes a stun trident and an elite Horde bowcaster, and you will realize that there are few warriors in the galaxy who could prevent Ifreet from executing his master’s will. However, Ifreet essentially has no identity outside of his servitude to Horde Prime.
HISTORY: Having been Horde Prime’s trusted servant literally since before Hordak was born, Ifreet has a unique and envied position within the Horde, in spite of lacking “official” power within the Horde hierarchy. Even Hordak resents Ifreet, much in the way that Hordak’s underlings resent Imp. Now, in the wake of Horde Prime’s regeneration and rebirth, Horde Prime is himself leading the invasion of Eternia, which means that both he and Ifreet are more visible and present, resulting in further resentment amongst high-ranking Horde officers. All in all, Ifreet refrains from abusing his advantaged station, however, those foolish enough to defy his master earn Ifreet’s eternal enmity.
For a re-design challenge at the He-Man.org fan-art forums. The thread is here, my post is here. The first round voting polls are here and here, and the final vote can be found here–I placed 4th out of the finalists.
The scene in the center is a revision of my previous drawing of Horde Prime–in fact, the secondary head and the silhouette of Hordak on the platform were both directly lifted from the original piece. The figures on the left and right, however, are all new. The entire basis for my interpretation of Horde Prime is the theory that Horde Prime himself was the basis for the symbol of the Horde. The little guy on the left is based on an accessory that came with the original Hordak action figure. The throne room in the center piece is based on scenes from the cartoon. Finally, the Horde Prime on the right combines elements of Hordak’s costume (cartoon version) and the UK comic book version. In-fiction descriptions follow…
Horde Prime’s Throne Room (center): Centuries before the Horde invasion of Etheria, Horde Prime engaged the heroic champion Light Hope in a battle of apocalyptic proportions. The battle ended in a stalemate, both combatants having received near-fatal wounds. Light Hope sacrificed his wounded physical form to become caretaker of the Crystal Castle and protector of Etheria. His power was greatly increased but his new discorporate form was bound to the castle itself.
Meanwhile, suffering under the effects of Light Hope’s powerful magic attacks, Horde Prime found himself crippled and trapped in his giant form, unable to shapeshift back. He retreated to his flagship, the Velvet Glove, and there, with a combination of advanced Horde science and pirated Infinitan magic, his servants built a sarcophagus-like regeneration chamber. The chamber, combined with Horde Prime’s shapeshifting abilities, allowed him to slowly form a new body, gestating within the colossal rotting husk of his old form. This embryonic body often manifested itself as a secondary head, sprouting from the eye socket of Horde Prime.
Horde Prime’s twisted body renewed itself in a twisted mockery of life and birth over the course of centuries, and in the meantime he plotted revenge against Light Hope and Etheria (it was during this time that Horde Prime’s younger brother and trusted disciple Hordak became the de facto leader of the Horde).
Horde Familiar (left): Through the use of his shapeshifting and magical abilities, Horde Prime can focus his life force to temporarily create a small demonic familiar to act as a spy or messenger. Horde Prime can see through the eyes of these creatures, and act through them. These extensions of Horde Prime were generally reserved for the gravest situations, such as delivering critical information to Hordak without risk of interception. Many rebels have made the fatal mistake of judging Horde Familiars by their relatively small size, failing to realize that a creature with even just a fraction of Horde Prime’s cosmic power is still a formidable foe.
Horde Prime Reborn (right): With the revelation that the two most powerful beings on Eternia (He-Man and Skeletor) had disappeared from the planet, Horde Prime realized that it was the time to strike. Forcing an acceleration of his regeneration, through arcane lore and untested science, Horde Prime is reborn! The cruel leader of the Horde is still regaining his god-like levels of power, but even still he is perhaps the most feared being in the universe. While Hordak holds the Etherian front, Horde Prime leads the invasion of Eternia. Horde Prime seeks nothing less than the utter subjugation of He-Man’s homeworld, after which he will return to Etheria to crush his old enemy Light Hope.
If this were a toy, I would see Horde Prime’s throne room as a playset, with his giant form being molded into the facade of the regeneration chamber, and his giant arm being a spring-loaded capture claw. Of course, the highly sought-after Horde Prime Reborn action figure would be packed in exclusively with the playset.
Today’s post is still under construction! Or, at least what was today’s post is still under construction. So instead, you get this quickie:
Two manifestations of my raging ego in one week. WHAT A TREAT.
No flashback for this Friday, as promised! Instead, you get the Mugato from the original Star Trek series–the version on the left is based on the creature’s original appearance, and the version on the right is based on the inexplicably innacurate vintage action figure produced by Mego:
I like to think of the clothed version as what the Mugato species would look like after evolving increased intelligence and developing culture and tools. Maybe in another couple of thousand years, the Mugato will evolve a better sense of fashion. Ha!
*Sound of nerd being mauled by highly-evolved Mugato*