Textural Healing

(Posting early.)

Today, a momentary respite from the recent deluge of He-Man related sketches. I was working on this one a few months ago, but put it on the backburner as other things came up. I sketched and ‘inked’ this piece in Photoshop (in addition to coloring in Photoshop, as usual), so the result is 100% digital. The subject matter was pretty random. I started sketching a girl, which became a go-go girl, and then I just threw in a ray gun for the heck of it. This is what happens when I let my mind wander. Really.

click above for larger view

I decided to stretch my wings a bit and experment with some textures for this piece–the blue and purple pattern on her dress was created by me, using pressure-sensitive opacity brushes in Photoshop; the other textures were taken from free texture sites (this one and this one). The texture for her hair is a sunset, and the texture for the boots and purse is stained glass. All in all, I’m pretty happy with the results.

5 thoughts on “Textural Healing

  1. By the gods, you nailed this one on the head, ole bean. I love every bit of it.

    I’d buy that for a dollar!

  2. The ray gun / go-go look reminds me of that Dreamcast game “Space Channel 5”. Very retro future cool. I like it.

  3. lordshen: thanks dude! i’m pretty happy with it myself

    gavin: you’re right, gogo boots + scifi is very space channel 5… glad you dig it!

    ren: thanks! ok, bunny, noted.

    hammers: WAHAHAHAHA, thank you, and perhaps i should come up with a sister for her. hmmm…

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