Don’t Look A (Humanoid Robotic) Gift Horse In The Mouth

Today’s post is a long-delayed follow-up to my take on Stridor. It’s Night Stalker, now outfitted with the same humanoid transformation that I gave to Stridor. I drew Night Stalker with a slightly heavier build than Stridor, and some different details. He is armed with Asian weaponry as a nod to the fact that he was typically portrayed as the steed of Jitsu, Skeletor’s token Asian henchman. The pole-arm is a Pudao also know as a horse-cutter, and the swords are a set of Daisho. And I slapped a bat-cape on him because I have a tough time not giving cool villains bat-capes.
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His title of “Evil Armored Dragoon” owes to the fact that I found a definition that described a Dragoon as “a soldier trained to fight on foot but who transports himself on horseback.” This seemed like the perfect description for a transforming horse warrior. Elsewhere, I found that Dragoon or Dragoon Guard referred to heavy cavalry, which was appropriate to the bulkier look that I gave night Stalker.

Last but not least, the nerdy, in-depth bio:

* * *

PROFILE: A brilliant strategic mind and a brutally effective warrior, NIGHT STALKER is every bit the match for his brother Stridor. But where Stridor is gentle and merciful, Night Stalker is brooding and unforgiving. He adheres to a strict code of honor, but nonetheless believes might makes right. This harsh sense of honor has earned him the friendship and trust of the similarly dispositioned Jitsu.

Night Stalker is outfitted with standard Stridor-type weaponry (dual heavy laser cannons, and a rapid-fire hip blaster)–however, he prefers to engage in melee combat with his custom-made horse-cutter or Daisho swords. He commands a regiment of Equestris mercenaries with a few other renegade Stridor units mixed in.

HISTORY: Night Stalker was the first of the mass-produced Stridor units, and was groomed to be the original Stridor’s second-in-command. Although their personalities were like night and day, the two considered each other brothers and were a formidable team on the battlefield. In time, Night Stalker was promoted, and became commander of his own unit.

During a heat wave, Night Stalker and his troops were sent to perform crowd control in a town where drought and food shortage were causing riots and looting. They had been dispatched with the idea that their imposing stature would be enough to intimidate the angry mobs into submission–on the contrary, because of their greatly superior size and strength, the troops couldn’t act against the relatively weak humans for fear of harming them. Night Stalker had no choice but to withdraw his troops. However, the rioters had become increasingly aggravated, and Night Stalker and his troops found their backs against the city walls. A make-shift bomb was thrown, a nearby wagon transporting fuel was ignited, and the ensuing explosion brought the city walls down on top of the Stridors. All the troops under Night Stalker’s command were destroyed, and he himself was damaged almost beyond repair–there were no human casualties.

The incident changed Night Stalker forever. He blamed himself, feeling that had he used force to decisively end the conflict, his troops would still be alive. Why, he asked himself, should the strong suffer at the hands of the weak? Night Stalker became increasingly insubordinate, and finally deserted his post. Stridor tracked Night Stalker down and attempted to talk to his brother. Their conversation became heated, and Night Stalker lashed out; an intense duel ensued, and Night Stalker got the best of Stridor. He restrained himself from making the killing blow, and disappeared into the wildnerness.

Night Stalker became a mercenary, and occasionally a bandit. He eventually crossed paths with Jitsu–though the two were initially contentious, Jitsu saw that they shared a common worldview, and he recruited Night Stalker to Skeletor’s cause. Since then, Night Stalker has swayed a few other disillusioned Stridor units to join his forces.

Stridor remains determined to bring his brother back to the fold.

* * *

Also posted on the He-Man.org fan-art forums. The thread is here.

The Ballad of Jonny Prequels

Let me tell you a story, children,
Come gather ’round the fire,
Let me tell you the story, of a man,
Named Jonny Preex

Jonny… Jonny Preex
Preex, short for Prequels
Jon-ny Preex
Jon-ny Prequels
Jonny, he loves them prequels

Now over at the comic book factory
Was a hard working young man
He was a man of few words, drove a truck as big as the sun,
And we called him, Jonny Preex

Jonny… Jonny Preex
Your truck blocks out the sun
Jon-ny Preex
Jon-ny Prequels
Jonny, I can’t see the sun

See, Jonny Preex had a pretty little girlfriend
And he didn’t live with his mom
So it might surprise you to hear, that his one passion
Was Star Wars

Jonny… Jonny Preex
Oota goota Solo?
Jon-ny Preex
Jon-ny Prequels
Jonny, that’s no moon

Now Jonny truly did like Star Wars
But what he really loved were the prequels
That’s right–the prequels
Episodes One, Two, and Three

Jar Jar… Jar Jar Binks
Mace Windu is kind of mean
Jan-go Fett
Kit Fis-to
Darth Vader says ‘NOOOOO!’

One day it got dark all of a sudden
At the old comic book factory
I looked outside, and there was Jonny Preex’s truck
Blocking out the sun

So I says to Jonny Preex, I says
‘What are you up to Jonny Preex?’
He looked at me with determination in his eye, and said,
‘I heard tell there’s somthin’ out there, somethin’ called
Expanded Universe… ‘

Katana… Katana Fleet
Luke married Mara Jade
Te-ras Kasi
Ta-lon Karrde
Chewbacca’s dead… I said he’s dead… those bastards killed him…

Jonny jumped right in his truck
And revved that monster up
Drove off into the darkness seeking the Expanded Universe
And we never saw him again.*

Jonny… Jonny Preex
Preex, short for Prequels
Jon-ny Preex
Jon-ny Prequels
Jonny, he loves them prequels

Jonny… Jonny Ee-Yew
Ee-Yew, short for Expanded Universe
Jon-ny Ee-yew
Jon-ny Expanded Universe
Jonny, may the force be with you
May the force be with you

Now sometimes, after you watch a prequel
If you listen real carefully
You can hear Johnny Preex flipping through the pages…
Of a novel ’bout the Jedi Academy

* Actually, that’s not true–we saw Johnny Preex at work the next day, and the day after that, and so forth.

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Jonny Prequels is in fact a real person–however, surisingly, his first name is not Jonny. Perhaps even more surprising, I actually do call him Jonny Prequels, or Preex for short. Even more surprising than that, there’s actually a tune that goes with the chorus to The Ballad of Jonny Preex. I’m not musical at all, so I imagine I must have heard it somewhere–it’s something along the lines of the themesong to the old Davey Crockett television series or the themesong to Branded which I recall hearing on an episode of Married… With Children.

Anyhow, I was stuck at work after hours one day due to awful Los Angeles traffic, and I asked Jonny Preex what I should draw. He suggested this guy, but neither of us knew his name or military classification. We just knew he was one of the Clone Troopers that attempts (unsuccessfully) to kill Yoda when Order 66 is given in Episode III. A few weeks later, when I got around to coloring this piece, Coheteboy (who’s more versed in Star Wars than Preex and I put together) told me Commander Gree‘s name off the top of his head, and gave me some color reference.

Phew. Writing ballads really takes it out of me.

Don’t Tread On Me…

I’ve been awake for about 33 hours straight, worked an 11 hour day, and topped it off by playing Guitar Hero for 3 hours (yes, i have succumbed at last). Basically that means I’m going to pass out. Before I do… here’s King Hiss, leader of the Snake Men, rival to Skeletor and Hordak, enemy of He-Man:

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Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

Lady in Blue

(Posting early… )

A few weeks ago, I drew this for a He-Man.org re-design challenge. Here today, is a standard version of Shokoti:

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Pose is a bit awkward on this one, and something about the colors doesn’t quite mesh. Hmm.

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

Battle Toad Tuesdays! (Part 3 of 3)

Concluding this particular series, here is Rash, the fun-loving wisecracker of the Battletoads:

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I tried to make my version of the ‘Toads a bit more “realistically” toad-like as far as their faces went, but I kept their bodies tall and lanky to retain the feel of the original designs. Color-wise, I stuck pretty close to the source material. Now how about some wallpapers? (The background elements in the wallpapers were snagged from some screenshots I found online)

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Lady in Red

(Posting early…)

When I was working on my illustration of Light Spinner, I decided to draw up her eventual alter ego as well. I finally got around to coloring it, so here’s Shadow Weaver:

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I’m happy with the pose on this one, except for the obscured Horde logo on her belt. I had a bit of difficulty coloring it–for some reason monochromatic red color schemes are something I have difficulty with, and I ended up making a lot of adjustments. The minor changes I made to her costume draw influence from Maleficent and Morticia Addams.

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

Battle Toad Tuesdays! (Part 2 of 3)

So, Battletoads. The cartoons and video games of the 90’s were rife with anthropomorphic action heroes with a fondness for surfer slang. These characters arose in an attempt to cash in on the Ninja Turtles of course, and of the various Ninja Turtle imitators, the Battletoads are possibly the only ones worth mentioning.

The Battletoads were the stars of a video game, which even today is notorious for its difficulty. And here’s the funny thing about me and video games: I am terrible at them. I like playing video games, and I love the mythology of video games, but I don’t have much time for them, and generally, I’m terrible at them. I’ve passed/fully unlocked maybe 5 video games in my life. So it goes without saying that I never even came close to beating Battletoads. And yet I just said it. Hunh.

Anyways, here’s Pimple, the Battletoads’ resident tank:

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Charles actually suggested that I draw the Battletoads over a year ago. I followed that suggestion immediately… but didn’t ink and color these guys until two weeks ago. Yay for procrastination?

Tune in next week for the third of the Battletoad trio!

What’s a Spector?

I know I’ve mentioned COTU and talked about Fuerza-T in the past. Here’s an illustration of a little known Fuerza-T prototype that I did for an upcoming COTU project:

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The figure was to be named Spector, and it ought to be painfully obvious that he was to be built primarily from Skeletor’s parts. My drawing is pretty accurate to those details. I deviated a little, attempting to mimic the style of the Fuerza-T card art. Much like my illustration of Goldar, this piece is not part of my “regular” series of Masters of the Universe drawings, as it deviates from my usual modus operandi, and was done for a specific purpose that COTU has in mind. The coloring, for example, is a blended style, as opposed to my usual cel-shading. A more J.Ho-ized version of Spector (and the rest of the Fuerza-T cast) will come in the future.

Check out COTU World blog for some photos of their excellent He-Man customs (on the links list on the sidebar… or if you can’t be bothered, click HERE).

Also posted on the He-Man.org fan-art forums. My post is here, the entire thread (including some of my previous sketches) is here.

Sweet Adeline…

(Posting early… )

With this post, I’m wrapping up my first batch of Masters of the Universe variants re-cast as new characters. There are still a lot of variants to tackle (and I will!), but for now I’ve covered the main classic variants. Allow me to present a lady codenamed Flying Fist, with accesories and armor courtesy of Flying Fists He-Man.

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The original Flying Fists He-Man figure was not particularly feminine, but once I re-cast Terror Claws as a female, it made sense to give Team Grayskull another woman warrior as well. As far as the costume itself, I combined the redundant double-belt of the action figure into an armored girdle. The perspective on the shield is messed up, but I can live with it. Color-wise, I initially had some difficulty making things mesh, but once I decided to make her furry barbarian short-pants black (instead of brown), the rest of the colors really clicked into place. The end result is pretty faithful to the original color scheme (with the exception of the aforementioned furry barbarian short pants). Now how about a bio for this little lady?

* * *

PROFILE: Peace-loving and kind, ADELINE, known on the battlefield as FLYING FIST is essentially a gentle but fair soul who has taken on the role of protector. She is strongwilled, but when faced with failure she has a tendency to blame herself.

Adeline’s mechanized triple flail can pulverize granite and break solid plate armor, while her rotating shield is capable of generating a defensive barrier of wind, or firing an offensive whirlwind blast. When held aloft, she can utilize it as a limited one-person helicopter, and in the past she has also used the shield as an improvised boat propeller. The flail and shield are both semi-magical items, requiring the input of the user’s chi for proper use.

Adeline wears an armored girdle that grants her the strength of a storm giant, and an enchanted breastplate that conforms to the shape of its wearer, allows for a full range of movement, and provides magically enhanced stamina. However, even without her girdle, she has an abnormal level of strength. The cause of this is unknown.

HISTORY: Adeline hails from a serene and remote village in the foothills. Her mother Adele was famed amongst the locals for using her tremendous strength as the village’s protector, earning her the nickname “Flying Fist.” For the most part, the village was peaceful, and Adele used her strength for mundane tasks such as helping with construction and demolitions and clearing fallen trees. Occasionally some small-time bandits would show up, or a bear would wander too close to town, but all in all it was a peaceful existence. Adeline knew that her mother’s strength came from the magic girdle, though her mother never explained where the girdle came from. And when Adele passed away, some five years ago, Adeline inherited the girdle and the role of village protector. It wasn’t long before Adeline inherited the nickname “Flying Fist” as well.

Following another dream-vision, Teela visited Adeline’s village with Team Grayskull in tow. Adeline had long been in possession of a magically locked chest belonging to her mother, and with the help of Teela’s magical powers, she was finally able to open it. The chest contained a breastplate marked with an ancient heraldic symbol of Grayskull’s line. After this, it quickly came to light that Thunder Punch was in fact Adeline’s father, and like Thunder Punch, Adeline’s mother Adele had once been a champion of Castle Grayskull. Initially, Thunder Punch was vehemently opposed to involving his daughter in the struggle between the protectors of Castle Grayskull and its would-be conquerors. However, the Sorceress convinced him that while it was not Adeline’s inevitable destiny, it was the legacy of both her parents, and she had a right to choose for herself.

Adeline had planned to reject the invitation to join Teela’s group, but after witnessing a battle between Team Grayskull and some Horde Troopers, she understood the bigger picture–in order to protect her village, there was a bigger world outside of it that needed protecting as well. With a tearful goodbye, Adeline bid farewell to her village.

Shortly after arriving at Castle Grayskull, Adeline came across a room with two broken and discarded mechanical devices. In her village, Adeline’s strength made her ideal for carrying out repairs on large structures like windmills and water wheels, so she had developed something of a sense for mechanics–she tinkered with the devices a little, and was able to restore them to perfect working order, and even improved them with some minor modifications. Thus, the mechanized triple-flail and rotating shield became Adeline’s primary tools in combat. When Team Grayskull isn’t searching for He-Man or battling the forces of evil, Adeline often spends her hours trying to repair the ancient technologies contained in Castle Grayskull, with the “assistance” of Orko..

All things considered, Adeline has adapted to life with Team Grayskull rather smoothly. At times, her relationship with her father is strained, but overall, Adeline and Thunder Punch are both doing well in mending their estranged relationship. Teela has become a surrogate big sister to her, and Orko and Cringer are both very fond of her. There’s something of a brewing romance between Adeline and Battle-Scar, at least when Battle-Scar isn’t attempting to rile her up by calling her “She-Man.” Such behavior generally earns Battle-Scar a punch in the nose.

* * *

I didn’t like Flying Fist much as a name, but at the same time I didn’t want to drop it completely. I finally decided on giving the character a ‘real’ name (Adeline) and using Flying Fist as a nickname, kind of like Duncan/Man-At-Arms. Adeline and Adele are both variations of a German name, meaning “noble,” and chosen to be evockative of the ad sound in Adam and Adora (the real identities of He-Man and She-Ra respectively). The relationship between Adeline and Battle-Scar is somewhat meant to mimic that of Akane and Ranma from Ranma 1/2. Man, these character bios keep getting longer and longer. :P

Also posted on the He-Man.org fan-art forums. The thread is here and the post is here.

For my other “new characters from old variants” posts:

One Year Later!

Well, here we are–the one year bloggiversary of Oh Snap! The Friggin Amazing J.Ho Sketchblog. You see, bloggiversary is a super clever portmanteau of the word “blog” and the word “anniversary.” Have I ever mentioned that I hate the word “portmanteau?” What was I talking about?

Oh yeah, so, I’ve managed to stick it out for a year so far, without missing a single post, and I have no intention of stopping any time soon. If you had any idea how lazy/unmotivated/lethargic/quitty I am in RL, you’d be impressed. But whether or not you’re impressed, I thank you, Dear Reader for tuning in. Whether you’re a crony who’s known me since I was in grade school, or someone who randomly stumbled upon this blog, or anyone in between, I appreciate your patronage, and wish you a safe and happy New Year.

The inaugural sketch that I posted on this blog was Skeletor, and for today’s post, I’m continuing my series of He-Man/Skeletor variants turned into a new characters. Did you ever look at Terror Claws Skeletor and wonder, “Skeletor, why the hell are you wearing a metallic purple sports bra?” I don’t have a good answer for that question myself, but here’s a new character named Terror Claws, for whom a metallic purple sports bra seems more appropriate:

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The rough sketch for this one has been sitting around here foreverrr, so I’m glad I was able to finally use my holiday time off from ye olde day job to finish this (as well as a few other drawings, to be presented in the following weeks). Her face paint is definitely influenced by the Superman villainess Silver Banshee, but I think the face underneath as well her body type, both take after Trish Stratus (this was not intentional, just an observation I made after the fact). As usual, I tweaked with the colors of the original toy, adding some and switching some, hopefully creating a vibrant and visually pleasing recipe in the process. Oh, and as a bonus, I even drew her with the original toy’s alternate weapon:

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And the final touch–a painstakingly written bio, nerdily composed by yours truly:

* * *

PROFILE: Named after the sacred Infinitan artifact weapons which she wields in combat, TERROR CLAWS is the fearsome leader of Skeletor’s Elite–a group of powerful warrior-mages handpicked and trained by the Lord of Destruction himself. In hand-to-hand combat, her namesake claws can effortlessly rend through the toughest armored units of the Eternian military, and enhance her strength to a level possibly rivalling He-Man’s. In ranged combat, she wields a dragon-skull arm cannon, created by Dragon Blaster. Terror Claws is a seasoned magic-user as well, specializing in scrying, enchantments, and counterspells.

Terror Claws’ true power, however, is her ability to lead. Cool, collected, and meticulous, in Skeletor’s absence, she has been able to wrangle and lead Skeletor’s Elite, as well as his other forces. Even the mutinous Evil-Lyn cannot deny Terror Claws’ efficiency as a leader.

Unlike her fellow Elite, Terror Claws possesses a sense of honor that extends beyond her fealty to Skeletor. This “defect” did not escape Skeletor’s attention–on the contrary, he felt it would be a weakness that he could exploit to insure her continuing loyalty. Terror Claws has no obvious weaknesses, but it seems inevitable that she will be drawn into a confrontation with Evil-Lyn.

HISTORY: An orphaned Infinitan girl with no memory of her past, was brought to Skeletor’s attention because of her unusually advanced magic capabilities. Inexplicably drawn to her, Skeletor inducted the orphan girl into the Elite training program. In spite of being one of the later recruits, and one of the youngest, she rapidly rose through the ranks. Is her loyalty to Skeletor a true testament to the power of the Elite re-education system… or does Terror Claws have an as yet unrevealed motive?”

* * *

Also posted on the He-Man.org fan-art forums. The thread is here and the post is here.

For my other “new characters from old variants” posts:

Feeling a Little Punchy

(Posting a smidge early)

Getting back to my self imposed task of changing He-Man and Skeletor variations into new characters, today I bring you Thunder Punch He-Man, now simply (you guessed it), Thunder Punch:

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Thunder Punch is supposed to be an older, grizzled veteran of the battlefield, so hopefully that comes through in my drawing. There’s a little bit of action in this one, a bit of a change from my usual static ways. The right leg and foot are awkward, but luckily I had to place some type in there anyways, so I covered that up a little. The colors aren’t anything special, and in hindsight, I really meant to make the skin much more tan in contrast to the fair hair. The perspective on the shield is pretty wonky. Overall, this is a piece that I was excited about when it first started coming together, but I’m somewhat disappointed with it as I pick it apart. Oh well… I’m still pretty happy with it as far as the concept goes. Read on!

* * *

PROFILE: Cynical and world weary, THUNDER PUNCH nonetheless possesses a heart of gold, awakened by the moral purity of his new-found allies. His many years of experience have made him hard edged yet pragmatic. He is a natural leader, though a reluctant one–shortly after Flying Fist joined “Team Grayskull,” Teela was forced to leave the group, and she named Thunder Punch the leader, much to his chagrin.

His battle harness enhances his strength, speed, and rudimentary psychic abilities. The enhancement allows him to perform maneuvers such as his trademark “Thunder Punch,” a devastating attack, enhanced by a burst of chi. His shield further amplifies and refines his psychic power, and recently Thunder Punch has developed a new technique where by concentrating his battle aura upon his shield, he can manifest a psychic power sword.

It is clear that Thunder Punch knew the Sorceress at some point in the past, though the specifics of this have yet to come to light. It has also been hinted at that he was accquainted with Man-At-Arms and King Randor.

HISTORY: With a heavy heart, King Randor was forced to indefinitely suspend the kingdom’s search for the missing He-Man. With the Horde threat becoming increasingly aggressive, Randor simply could not spare any resources towards what seemed to be a hopeless effort. Refusing to relent, Teela resigned her position as Captain of the Royal Guard and exiled herself from Eternos, vowing that she would not return unless she had He-Man with her. Cringer, Orko, and Battle-Scar accompanied her as well. With a heavy heart, Man-At-Arms told his daughter Teela that the kingdom would need him in the war against the Horde and he could not accompany her on her quest. However, he urged Teela seek refuge with the Sorceress, and complete her training in the magical arts. As Man-At-Arms watched his daughter and his closest friends ride away, he said to himself, “If anyone can find He-Man, they can.”

Teela and her fellowship did take refuge with the Sorceress at Castle Grayskull, and investigated every possible lead over the following months. They found many clues and possibilities, but nothing concrete. In the meantime, the Sorceress continued to guide Teela’s education in magic, and Teela’s sensitivity to the supernatural developed quickly. A breakthrough came to Teela in the form of a dream-vision, telling her to seek out a warrior; a lost descendant of the legendary King Grayskull, who would aid her in her quest. Teela, Cringer, and Battle-Scar set out to find this lost scion of Grayskull.

What they found however, was a grizzled and bitter man living in isolation in the wilderness, a once idealistic knight errant, turned hardened soldier of fortune, who had ultimately decided to reject the world and its corruption in favor of life as a hermit. He knew he was a descendent of Grayskull–he simply did not care. Unable to break through his jaded shell, Teela’s group left the hermit in the wilderness. At the edge of the wilderness, they were ambushed by Force Commander Scorpia, Modulok, and a contingent of Modulok’s test-tube engineered warriors and monstrosities. Incapacitated by Scorpia’s poisonous stinger, Teela was unconscious and capture was imminent. The hermit, who had shadowed Teela’s group to ensure that they left his sanctuary, had a split second to make a decision. Before he realized what he was doing, his legs were carrying him into the fray, and with nothing more than a wooden cudgel, he was able to beat back Modulok’s creations long enough for Cringer to carry Teela to safety, and for Battle-Scar to regroup with the hermit. The ensuing battle was brutal, but the hermit and Battle-Scar were able to fight off the Horde attackers. Scorpia’s poison, however, was spreading fast through Teela’s blood. The hermit squeezed his eyes shut, concentrating upon the astral plane, searching for a response… with a flash of light, Battle-Scar, Teela, Cringer, and their new accquaintance found themselves on the Jaw Bridge of Castle Grayskull–Orko flew to them with haste, and treated Teela with a magical antidote. Standing at the gates was the Sorceress herself, holding a red and silver battle harness, and a matching shield.

The hermit’s expression was impassive, though his eyes betrayed mixed emotions, “It’s good to see you, Sorceress.”

The Sorceress smiled in her usual mysterious manner, holding up the rough implements of war in her elegant hands. “I kept these for you.”

* * *

Also posted on the He-Man.org fan-art forums. The thread is here and the post is here.

For my other “new characters from old variants” posts:

A Witch in Sheep’s Clothing

An entry for a re-design challenge at the He-Man.org fan-art forum. The subject is Light Spinner, Shadow Weaver‘s identity before she betrayed the Rebellion and became the Horde‘s head magic-user. The thread is here, my post is here. The voting threads are here and here. The final run off vote is here–I ranked third.

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I wasn’t too drastic with my design–I basically just combined her cartoon and comic appearances, and tried coloring her so that she wouldn’t come out looking completely like Dree Elle.

Daddy’s Little Girl

Josh asked me to draw a three-page story to help promote his comic, Necessary Evil which is published by Desperado. After much procrastination, I pencilled the sucker off of Josh’s script (and colored it too). The story gives you a bit of insight into Stacy‘s background–here’s one of my favorite panels:


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The full three pages are available to read for free (that’s right, free) on Josh’s blog, the Necessary Evil MySpace page, or on Desperado’s forum. Check it out at any of those sites, and let me know what you think! (EDIT: also posted on Newsarama and CBR)

The first two issues of Necessary Evil are available in comic book stores now, and Issue #3 should be on the stands in early January. Ask your local comic shop to order Necessary Evil–it’s available in Previews. And after you’ve done that, add Necessary Evil as your friend on MySpace.

Previous Necessary Evil posts: