Handy Man

Posted early, blahblahblah:

My second entry for the Practice Makes Perfect Art Jam. The subject this time is “The Three Hands of the Dead“:

Yeah, I know there are four hands there–out of all my sketches I was happy with four, so I figured I’d throw in the extra one. I had so much fun with my Sasquatch post, that I basically used the same technique again–sketched in purple pencil (Col-Erase is my brand of choice, in case you were wondering), and outlined with a hot pink Prismacolor marker (yes, the color was actually called hot pink) and an ultra-fine black Sharpie.

As for the hands themselves, I think I did an okay, if bland job of it. Check out the other entries at Practice Makes Perfect.

Switchblade Sasquatch

Posted early…

I needed a last minute emergency post, and asked Hammers what to draw. He said “sasquatch” apparently because of the Tenacious D movie. I haven’t seen it yet, but I came up with this:


The switchblade was my idea, but I still felt it needed some more zing, and Hammers suggested a gleam or a star.

My plumbing problem is fixed and my sewage carpets have been replaced by hardwood laminate. Also, apparently, I’m the only person in the universe who does not like hardwood floors. At any rate, my woes have come to an end (knock on hardwood), and we will be returning shortly to the robust posts of extreme dorkiness that you have come to expect from this blog.

**EDIT**
When I typed up this post, I was a little under the gun and forgot a few things I wanted to mention–the sketching was done in (obviously) blue pencil, the thick outline was done with an orange Sharpie, and the thin outline was done with a black ultra-fine-tip Sharpie. After scanning the sketch, I adjusted the blues and oranges separately to achieve the hues and contrast that I wanted. The natural color of an orange Sharpie is considerably darker.

The Bare Minimum

Posted WAAAY early, so that I can concentrate on other BS.

Ballpoint pen and red sharpie, done in one shot, no preliminary pencils. Minimal Photoshop cleanup:

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I don’t show it much on this blog, but I do play around with different styles a lot when I’m sketching. In the midst of my on-going plumbing/garbage-carpet crisis, I have focused on doing simple pen drawings to keep me sane. Doing these minimalist pen drawings without making major mistakes is a zen-like exercise that helps keep me from moidalizin’ everything around me. With this particular comic, I think I was subconsciously swiping/homaging the style of my good friend Annie, of Ape Kabuki. However, her comics are simultaneously better, funnier, and more enigmatic. Stop looking at my crap, and go look at her blog!

AGGRO

Posting a few hours early…

This squirrel looks aggravated:

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Colored using techniques from an excellent tutorial on Deviant Art. It was nice trying something a little different, and while I don’t think this piece was a complete success, the process did give me an idea of how I might integrate this kind of soft lighting into my normal coloring style (which is not so drastically different to begin with).

A Ninja.

Something has alarmed this ninja:

Perhaps he’s alarmed that this is such a lame post? However, I am happy with the background colors on this. What can I say, folks, the day job has been awfully busy recently. O_O

One, Two, Tree

Two sketches today–both for the all new Practice Makes Perfect Art Jam, a new blog started by Ric Nicholls, which I am now a contributor to. Ric is one of the moderators of the He-Man.org fan-art forum that I mention so frequently, and he also happens to be an uber-talented artist. Check out his blog–it’s linked on the sidebar!

Anyways, the first challenge was to come up with a “Living Tree of Woe,” with an emphasis on working out the facial expression. After doing a couple of pages of fast pen sketches, I picked out the one that I liked the most, did a tight pencil version of it, then scanned and colored it:

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To be honest, I think I got carried away with trying to get the tree part right, and failed to really nail the facial expression. I’m lame!

Anyways, while sketching, I also drew a tree of woe with no face at all, emphasizing body language instead. I quickly tightened some pencils over it, scanned it, and slapped some colors on:

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I realize this in no way makes up for my failure to get the face right on the first one, but I just figured I’d share it since it was a by-product of my first attempt.

Comments and critiques?

Check out the Practice Makes Perfect Blog for everyone else’s entries!

Burn baby, burn!

Another pixelly pencil-tool Photoshop sketch:

The way this was originally drawn, the devil boy was supposed to be engulfed in flame. Obviously the way I colored it changed it so that the flame is really just behind him. I’m not sure if my attempts at depicting fiery backlighting were successful at all, but I did have fun with this one. The cold versus hot color scheme is, I think, something that I subconsciously was trying to swipe from the Brothers Hildebrandt.

I don’t actually have a magenta hoodie or red hair… or neon skin… or a turquoise shirt…

Taking a break from vector art and He-Man–a self portrait to appease my tremendous ego:
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This started out as kind of a quick random sketch done for the sake of fulfilling my Friday post (hence the self-deprecating word balloon and the super hi-larious t-shirt text). I felt somewhat lukewarm about it, until I stumbled upon the idea of using an abstract color scheme. Now I’m actually pretty happy with it.

The style of this piece resembles an Oekaki, but rather than using a dedicated Oekaki program or interface, I just used the pencil tool in Photoshop to sketch and color this. The simplicity of sketching with the pencil tool is something I’ve been enjoying, and I dig the pixelly pseudo-16-bit look.

Post Script: Perhaps you’ve noticed the advertisement on the sidebar for Skill City? Check it out–it’s free and fun, and… what do you know, my dear friend and longtime crony Jacob designed 90% of the visuals. Seriously, it’s good stuff, and I will gladly play anyone a game of Librum Confundo! My screen name on Skill City is “Ohsnap”–drop by and say hi!

**EDIT** It was brought to my attention that I should have warned people that Skill City is for Windows only. Sorry!

**EDIT#2** For whatever stupid reason, I had comments on this post turned off. I am an idiot. Comment away, if you so desire. Thanks, and sorry for the inconvenience!

Where’s the Beef?

More vector fun…

I’ll be brief today: I’m starting to get a better handle on this vector stuff, i think. I’m satisfied with most of my color choices and gradient placement on this one, but I need to work on my vector drawing skillz–I should probably start playing around with different brushes rather than sticking to strictly uniform lines. As for subject matter, this cow has no particular significance–just a little doodle that I decided to vectorize.

Fishy!!!

A while back, I was IMing with Charles, and he suggested that I draw a mystical fish. I recalled this whilst trying to think of a simple subject for a vector sketch, and so:

Sketched loosely in Photoshop, and inked and colored in Illustrator. After my previous attempt at vector illustration, I decided to make things simpler and more stylized. Though I think in this case, I went a little too simple. Ah well, damned if you do, damned if you don’t. I shaded this guy using some techniques that I have observed in the better executed vector illustrations of others. As far as the colors go, I’m basically satisfied, though I wasn’t quite sure what to do with the gills (and I think it shows) and the eyeballs lack the illusion of depth that I was going for.

More vector stuff to come. By the way, in case you didn’t know, that thing on his head is an ankh.

Post Script: Charles said he was going to write a profile for this little guy, but he’s been having some computer troubles, so there’s gonna be a little delay on that. I will post an update when he can get around to it!

**EDIT**
Well thankfully, Charles got his computer in order, and he posted the mystical fish’s extensive background story, entitled “The Children of the Gods”!

Go read it! Go!

To the Vector Go The Spoils

Another exhausted early post:

A little something different–today’s illustration was sketched loosely in Photoshop and then inked and colored in Illustrator (I did also do a few tiny touch-ups in Photoshop). For those who don’t know the difference, Illustrator is a Vector-based graphics program, while Photoshop is a Pixel-based graphics program. This page gives a quick overview about the differences between the two, and you can read here if you want more details.

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The colors are not quite what I expected–they looked different after I imported the image into Photoshop. I think maybe I need to adjust my color profile in Illustrator or something? Maybe someone who, unlike me, actually knows what they’re talking about could offer some helpful advice about this issue?

The whole purpose of this was to practice my vector skillz, and on that note I think this drawing/concept was just a little too involved for a vector rookie like myself. To achieve what I’m envisioning in my head (in terms of vector illustration), I need to learn to simplify shapes a bit more, and general simplify and stylize my drawings. I am however, happy with the way the bamboo “print” on the tunic turned out. It’s far from perfect, but as an experiment to gauge what I can do with vector illustration, it was a success.

Since the completion of this piece, I’ve done a few simpler vector sketches, which I will, of course, be sharing over the next few weeks, dear reader.

OMG! LOOK WHO’S RUNNING TO THE RING!

For Rick’s character design blog–the assignment was a wrestler. Mine is a cross between a sumo wrestler and a pro-wrestler:

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Tight pencils (in my less often seen anal-retentive style) with the usual Photoshop colors. I was afraid this was going to be another bland one, but I ended up being happy with how it turned out. Or maybe I just like the color blue? The pose is a little static (he’s supposed to be poised to make a powerful sumo palm-strike) and the hands are a bit clunky, but I think I did a decent job with giving a sense of this dude’s volume.

I’ll Fix You Good!

Character of the week, for Rick’s character design blog–a mechanic:

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I started off with a very rough pen sketch, which I scanned and inked over in Photoshop. The colors are a bit lackluster, and I think if I had to do it again, I’d leave the line art in black. I am a man of few words today. Go, and be merry, dear Reader!

Hobo By J.Ho

Posted early while I’m at work, because my DSL is down at home…

Character of the week, for Rick’s character design blog–a hobo:

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I definitely took a different approach this time–this one was completely digital. I just started sketching in Photoshop, without knowing where I was going to end up. I refined the line art for the hobo in a separate layer and started shading the hobo and rendering the background in the original layer. For the final touches, I used a half-tone filter on the shading/background layer, adjusted the hue/saturation on the whole thing to get a sort-of sepia color, and then dropped in my signature and URL in an old-timey font.

There are some bad tangents and clutter where the hobo’s upper lip eclipses part of his left hand… I need to be more aware of that kind of stuff in the early stages of sketching, because by the time I noticed it, I was too lazy to go back and re-do that whole section of the drawing.

Not a style that I’ll be going with all the time, but this was quick and fun. It’s good to mix it up so I don’t feel like my stuff is getting stale.

Character of the Week: Headhunter!

Just a quick note to those who have written comments: thank you very much for taking the time to leave me feedback–I do respond to most of the comments, but sometimes it takes me a few days–so if you wrote up a detailed critique, made an obscure reference to a Disney Afternoon cartoon, typed something in Mandarin, asked for a book recommendation, just dropped by to say “hi,” etcetera, please check the comments for my responses.

For this week’s challenge over there at Rick’s character design blog, a headhunter:

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I’m happy with how this turned out… am I too self-congratulatory on this blog? Should there be more “artistic” self-loathing? Rest assured, dear readers, I am merely putting on a brave front for you. This bravado, this devil-may-care attitude, this John Wayne-like swagger–an act, all of it. Inside, I am suffering like the most neurotic of nebbishes… But nevertheless, I’m pretty happy with how this turned out. There are some problems with perspective (which is sadly standard for me) but I set out to do something with a bit more action and to mix it up with the colors, and I think I accomplished those goals. Admittedly, the all-cool color scheme is something that was inspired by Jacob’s mime from last week’s challenge.

Vengeance is Mime!

Um, yeah, so the title of my post really doesn’t make any sense, but it is a terrible pun involving the subject of today’s sketch, so I stand by it. A mime was this week’s challenge for Rick’s character design blog:

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I’ve been having fun playing around with this new, somewhat more painterly style. But, wow… it’s been like a week and a half since I put up a nerdy fan art. I promise I’ll post something very dorky on Tuesday!

Happy New Year! Guh Wha–!?

It’s the year of the pig! (That’s on the Chinese Lunar Calendar, if you didn’t know)

My technique is getting pretty routine now which means two things:

  1. I should probably start trying some new things, and…
  2. I don’t have much to say about this.
As for why the pig is blue and purple with amber-colored eyes… I guess I just felt like giving him some fanciful colors.

Fun Fact: One of the rejected titles for this post was Should Auld Acquaintance Be Pork-ot. Seriously!

Character of the Week: Burglar… PLUS BONUS!

(Posted early because I’m too tired to stay up until midnight, and dishonestly post-dated because I am a liar…)

My friend Rick is teaching a character design class at Cal State Long Beach–he has created a blog for the class, and each week he’s having his professional friends participate in the assignments along with his students. Well, somehow Rick totally overlooked the fact that I’m way unprofessional, and has allowed me to participate as well.

This week’s assignment was a burglar. The entries can be found here. And here’s what I cooked up:

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I took a little time to design this character’s build and costume, did a quick rough in blue pencil, and tightened it up in the inks. My “sketchy” ink style is starting to get cleaner the more I do this–I’m not sure if that’s a good thing or a bad thing overall, but in this case it worked, because the inks turned out pretty clean on the face in particular, so I was comfortable leaving the lines black, rather than softening them with color, as I have mentioned before. The coloring on this one was again done with the Nina technique, rather than the Skeletor technique. Surprisingly, I think the Nina technique is faster sometimes! The biggest difference on this piece is that I actually added some lighting effects from the gem’s glow. The lighting effects are a little sloppy and a little inconsistent, but for a relatively quick sketch, I’m okay with it. And hey, for me, any lighting effects at all are an improvement, yes?

And as an added bonus… last week’s assignment from Rick was a lumberjack. The entries can be found here. This is mine:

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I didn’t quite have time to finish a new lumberjack illustration, so I sent Rick this, which was originally commisioned by my friend James Bates for an animation pitch a few years ago. This is a pretty good example of the anal-retentive style that I often make reference to. Extremely tight pencils and inks, but not many details on this one, because I was going for a simplified look, knowing that this was supposed to be an animation design. Looking back on it, I wish I had made slightly different color choices on the skin and undershirt, but overall it holds up OK, I guess.

Post Script: For those who did not notice–I posted a couple of reviews. Scroll down to the previous post to check ’em out!